Rusted ravens: Ravenports march 2019 status update

It’s been a couple of months since I last wrote about Ravenports, the universal *nix application building framework. Not exactly being a slowly moving project, a lot has happened since then.

Platform support

Raven currently supports DragonFly BSD, FreeBSD, Linux and Solaris/Illumos, the latter being only in the form of binary packages (except for when you have access to an installation of Solaris 10u8 – which can be used to build packages, too).

People following the project will notice the lack of macOS/Darwin support mentioned here. This is not a mistake as support for that platform has been put on hold for now. While Raven has successfully been bootstrapped on macOS before, the developers have lost access to any macOS machines and thus cannot continue support for it.

This does not mean that platform is gone forever. It might be resurrected at a later point in time if given access to a Mac again. The adventurous can even try to bootstrap Raven on different platforms now as the process has been documented (with macOS as the example).

I intended to do some work on bootstrapping Raven on FreeBSD/ARM64 – only to find that FreeBSD unfortunately still has a long way before making that platform tier 1. At work I had access to server-class ARM64 hardware, but current versions of FreeBSD have trouble booting up and I could not get the network running at all (if you’re interested in the details see my previous post). I’m still hoping for reactions on the mailing list but until upstream FreeBSD is fixed on ThunderX trying to bootstrap does not make much sense.

Toolchain and package updates

The toolchain used by Ravenports has been updated to GCC 8.3 and Binutils 2.32 on all four supported platforms (access to Mac was lost before the toolchain update).

As usual, Solaris needed a bit of extra treatment but up to date compiler and tools are available for it now, too. Even better: The linker from the LLVM project (lld) is available and usable on Solaris/Illumos now as well. Since it takes several hours (!) to link on Solaris, a mostly static lld executable was added to the sysroot package for that platform. This way this long-building package does not have to be rebuilt as often.

Packages have been rebuilt with this bleeding-edge toolchain (plus the usual fallout has been collected and fixed). So if you are using Raven, you are making use of the latest compiler technology with the best in optimization. Of course a lot of effort went into providing the most current versions of the packaged software, too (at least where that is feasible).

On the desktop side of things I’ve added the awesome window manager to the list of available software. It’s actually my WM of choice, but not too many people are into tiling so I postponed this one for after making Xfce available. Work on bringing in more Lua-related ports for an advanced configuration it is ongoing, but the WM is already usable as it is now.

I’ve also done a bit of less visible work, going back to many ports that I created previously and added in missing license info. This work is also not completed, yet, but the situation is improving, of course.

Rust!

One of the big drawbacks of Ravenports as stated last time, was the lack of the Rust compiler. This effectively meant a showstopper for things like current versions of Firefox, Thunderbird, librsvg, etc. The great news is that this blocker has been mostly removed: Rust is available via Raven for Dragonfly, FreeBSD and Linux! Solaris/Illumos support is pending, I think that any helping hand would be greatly appreciated.

Bringing in Rust was a big project on its own. Adding an initial bootstrap package for Dragonfly alone took months (thank you, Mr. Neumann!). The first working version of the port made Rust 1.31 available. It has since been updated to version 1.32 and 1.33 and John has added functionality to the Raven framework to work with Rust’s crates as well as scripts to assist with future updates. Taking all of that into consideration, Rust support in Raven is already pretty good for the short time that we have it.

Eventually even a port for Firefox landed – as of now it’s marked broken, though. The reason is that while it does compile just fine, the program crashes when actually started. The exact cause for this is yet unknown. If anybody with some debugging abilities has a little time on his hands, nailing down what happens would be a task that a lot of people will be benefit from for sure!

Updated ravenadm

Ravenadm, the Ravenports administration tool, has seen several updates with new features. Some have brought internal changes or new features necessary for new or updated packages. One example is a project-wide fix for ports that build with Meson: Before the change many programs needed special treatment to make Meson honor the rpath for the resulting binaries. Now Raven can automatically take care of this, saving us a whole bunch of sed commands in the specification file. Another new feature is the “Solaris functions” mechanism which can automatically fix certain functions that required generating patches before. Certainly also very nice to have!

Probably my favorite new feature is that Ravenadm now supports concurrent processes in several cases: While you cannot start a second set of package builds at the same time for obvious reasons, it is now possible to ask Ravenadm in which bucket a certain port lives, sort manifests, and such while building packages! I cannot say how much the previous behavior got in my way while doing porting work… This makes porting much, much more pleasant.

A last improvement that I want to mention here is a rather simple one – however one that has a huge impact. Newer versions of Ravenadm put all license-related texts into the logs! This means you can simply look at the log and see if e.g. the terms got extracted correctly. Before you had to use the ENTERAFTER option to enter an interactive build session and look at the extracted file. This is a huge improvement for porters.

SSL

Another big and most likely unique feature added to Raven recently is SSL autoselection. Raven has had autoselection facilities for Python, Ruby and Perl for about a year now. The latter allow for multiple versions of the interpreters to be installed in parallel and take care of calling the actual binary with the same parameters, preferring the newest version over older ones (until configured differently).

Raven supports LibreSSL, OpenSSL as well as LibreSSL-devel and OpenSSL-devel. Before the change, you could select the SSL library to use in the profile and it would be used to link all packages against it. Now we have even more flexibility: You can e.g. build all the packages against LibreSSL by default and just fall back to OpenSSL for the few packages that really require it!

And in fact Raven takes it all one step further: You can have OpenSSL 1.0.2 and OpenSSL 1.1.1 (which introduced braking changes) installed in parallel and use packages on the same system where some require the new version and some that cannot use it, yet! Pretty nice, huh?

Future work

Of course there are still enough rough edges that require work. Probably the most pressing issue is to get Firefox working so Raven’s users can have access to a convenient and modern browser. There are also quite some programs which need ports created for them. The goal here is to provide the most critical programs to allow Dragonfly to make the switch from Dports to Ravenports for the official packages.

On FreeBSD Filezilla does not currently work: It cannot be built with GCC due to a compiler bug in GCC 7.x and 8.x. Therefore it is a special port that get’s build with Clang instead. The problem is that libfilezilla needs to be built with the same toolchain – and that cannot currently be built with Clang using Raven…

Raven on Linux has some packages not available due to additional dependencies on that platform. I begun adding some Linux-specific ports but lost motivation to do so pretty fast (there are enough other things after all). Also the package manager is still causing pain, randomly crashing.

Solaris is also missing quite some packages. This is due to additional patches being required for a lot of software to build properly. Ravenports tries to support this platform as good as possible; however this could surely be improved if anybody using Solaris or an Illumos distribution as his or her OS of choice would start using Raven and giving feedback or even contribute.

Get in touch!

Interested in Raven? Get in touch with us! There is an official IRC channel now (#ravenports on Freenode) which is probably the best place to talk to other Raven users or the porters and developers. You can of course also send an email.

If you want to contribute, there is now a new “Customsource” repository on GitHub that you can create pull requests against. Feel free to contribute anything from finished ports that might only need polish to WIP ports that are important for you but you got stuck with.

There are many other means of helping with the than project then doing porting work, though. Open issues if you find problems with packages or have an idea. Also tell us if you read the wiki and found something hard to understand. Or if you could use a tutorial for something – just ping me. Asking doesn’t hurt and chances are that I can write something up.

Got something else that I didn’t talk about here? Tell us anyway. We’re pretty approachable and less elitist than you might think people who work on new package systems would be! 😉

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Ravenports explained: Why not just join XYZ?

As the year comes to an end, I’ve seen quite some interest in my previous post. There has been a question on Reddit what the benefit(s) of Raven over Pkgsrc might be and why the developers don’t simply join an existing effort instead of building something new.

I’ve touched on this topic about half a year ago, but I think the question is worth a detailed reply that fully covers both parts of it. So I’ll try to answer 1) why Ravenports exists in the first place and 2) what sets it apart from Pkgsrc and other ports systems.

Why maintain Ravenports instead of working on Pkgsrc?

Well, obviously because its author felt it was worthwhile to start and maintain the project! Of course that leads to another and more important question – why didn’t John Marino just join e.g. Pkgsrc instead? The answer to that is: Well… He did.

John got his NetBSD commit bit and became a Pkgsrc developer back in the day when DragonflyBSD still used Pkgsrc by default. He maintained a ton of ports there and made sure that other people’s ports still worked on DF after they had been updated. DragonflyBSD had been considered a first-class citizen by Pkgsrc. However there had been two big problems:

1) Being primarily a NetBSD project, Pkgsrc development takes place mostly on NetBSD of course. Things were tested on NetBSD and then committed. There was no testing done on the other supported platforms – which is a completely comprehensible decision given the amount of ports available and the number of supported platforms as well as the need to get software updated in a somewhat timely manner! However this lead to frequent breakage. A few suggestions that made sense from the Dragonfly perspective could not be agreed upon taking the whole of Pkgsrc into account. In the end the policy was: “If things in the tree break for your platform, go ahead and fix it.” So basically the answer to problem 1 was: “Throw more manpower at it.”

2) As the small project that DragonflyBSD is, there simply were not too many people available for this task however. In fact it was largely John alone who did most of the work with some help here and there. It’s impossible to spend resources that you don’t have available!

As you can see problem 1 causes problem 2 – and that one proved to be unfixable. Thus the problems with Pkgsrc grew and there was really not much that could have been done about it. And as the suggestions to somewhat relieve the worst impact were turned down, Dragonfly had to give up Pkgsrc. Please keep in mind that there’s a major difference between how Dragonfly used Pkgsrc and how some other platforms do. Sure, it’s great that you can use Pkgsrc on AIX to obtain some current software. Same thing for many other systems. Dragonfly used Pkgsrc just as NetBSD does, though: As the primary means to get software installed. Large-scale breakage of packages is a no-go in such a case, especially if it happens somewhat often and was bound to happen again and again.

Ok – another project then. Adapt the FPC maybe?

John then brought the new FreeBSD package manager as well as the FreeBSD ports collection over to Dragonfly with a system called “delta ports” or Dports. It’s basically an overlay with patches that Dfly requires to build those ports. Even though the FPC is meant for FreeBSD only and Pkgsrc – being cross-platform – might seem like the more logical candidate, this worked out a lot better and John maintained Dports for years.

In maintaining so many ports for both Pkgsrc and Dports he had a quite few ideas on how to do things better. They wouldn’t fit into the projects as they were organized, though. So he begun playing with various things on his own. Then… FreeBSD introduced flavored ports.

Don’t get me wrong here: I’m a FreeBSD user and I’m glad that flavored ports are finally available. However from a technical point of view they are implemented in a way that’s far from perfect. This is no wonder, though: When the ports tree was first introduced, nobody thought of flavors. What we have today is a fine example of a feature implemented as an afterthought. It works, yes, but it meant a disrupting change and broke expectations of all ports-related programs. It also made maintaining Dports much, much more time-intensive – to the point where it becomes no longer feasible to keep it up.

What does Ravenports have to offer over Pkgsrc?

Just like every younger project, Ravenports has the considerable advantage of starting fresh without the burden of choices that seemed right in the past but were probably regretted later. If this is combined with the will to learn from previous attempts to get packaging right as well as considerable experience with those, this has a lot of potential.

Think about it for a moment: FreeBSD’s ports collection shipped with the 1.0 release of the OS – and thus was created back in 1993. Pkgsrc began as a fork of it in 1997. So both were originally designed in a decade that has long passed (and in fact not even in this millennium!). Yes, both have been modernized over time. There are limits to this, however. It can be pretty hard to integrate new features into a structure that never meant to support anything like that. Do you think anybody in the mid 90’s could have thought about the needs of today? Ravenports deliberately does not support some old cruft. It’s meant for the coming decade of the 2020’s.

Here’s some strong points where Raven is ahead of Pkgsrc:

  • Tooling:
  • It offers a modern, integrated solution. There’s one control program (“ravenadm”) that deals with everything regarding Ravenports: It’s used to configure the package building system, it fetches the buildsheets (ports) and keeps them up to date, it builds all the packages or a subset thereof, …

  • Pristine package builds:
  • Everything is built in a chroot sandbox specifically assembled for that build process. There is no way that build dependencies clutter your build system (chances are you don’t want to use m4 or automake yourself and thus don’t need them installed on the OS). There’s also no way that installed packages of your system pollute the packages that Raven builds: The isolation prevents e.g. linking against additional stuff that you didn’t mean to.

  • It’s fast:
  • Did you ever run a bulk-build for Pkgsrc packages? Ravenports optimizes build times on modern systems by taking advantage of memory disks and such. The port scan alone makes a huge difference.

  • Potentially package manager agnostic:
  • Currently Raven supports only the Pkg package manager but as all it does is build packages, it was designed to support additional package managers if needed. You actually want it to generate rpm or pacman packages? Not currently implemented but certainly possible if desired.

  • Powerful default package manager:
  • Pkg, a modern tool for package management, is quite capable. If you read the manpages for it you will find out that it’s loaded with useful features. The old pkg_tools that Pkgsrc still use totally pale in comparison – and rightfully so.

  • Easy administration of multiple repos:
  • Need multiple repositories? No problem. Just create profiles for them. E.g. one that uses LibreSSL and another one that links against OpenSSL instead. Also you can choose the default version of Perl, Python, Ruby, ect. to use. And you can choose if MySQL should be Oracle’s MySQL, MariaDB, Galera, ect.

  • Convenient use of custom ports:
  • Can you use custom ports that are not in the official buildsheet collection? Sure thing. You can create directories for your custom ports and even use different ones in different profiles. Want to change an existing port? Just place one with the same name in your custom port directory and it will override the original one. Buildsheets from custom ports are generated automatically so there’s no hassle there. It probably doesn’t get much more convenient!

  • Variants and subpackages:
  • Package variants (i.e. “flavors”) and subpackages are not an afterthought and are thus used excessively right from the beginning. This makes package management with Raven very flexible.

  • Testing:
  • The Ravenports system has very strict rules for buildsheets. If the ravenadm tool considers a port to be valid, it is almost guaranteed that it is actually fine. Also packages can not only be mass-built but they can also be tested automatically as well (Is the RPATH ok? Are all required shared objects available? Is the manifest file complete? Are the required descriptions in place? Is the license ok or lacking? Things like that).

  • Automation:
  • Ravenports tries to automate many things that do not actually need human attention. For example quite often Python-related ports can be auto-generated. This saves time and effort of the maintainers that can be better spent on other things.

  • Modern day development:
  • Want to contribute something? It’s extremely easy. If you have a GitHub account you’re all set: Fork the git repo, make your changes, then commit and push them. Now all that’s left is opening a Pull Request. Yes, that’s all. If you don’t have a GH account, create one. Or send us patches as it was traditionally done. Ravenadm will happily create a template for you to assist you if you want to contribute a new port.

  • No ports ownership:
  • In Ravenports nobody “owns” a port. If you submitted one you become a contact for it. If somebody wants to make major changes to the port, that person is expected to contact you and communicate the proposals. Small or trivial changes however (like a simple version upgrade) can be done by anybody. This ensures rapid development and very fast adoption of new versions even if the original porter does not currently have the time to maintain everything in a timely manner.

  • Fast releases:
  • Ravensource provides new releases quite often. This way you can get pretty fresh software early on. There is no fixed time frame for it, though: Releases are made when it makes sense. If there have been major changes to the tree the next release might be delayed for testing.

  • Binary bootstrap:
  • Ravenports has a very simple and fast bootstrap process that makes use of binary packages for the respective platform. No system compiler required! Raven brings in its own full toolchain.

There are of course cases where it makes sense to use Pkgsrc and it’s not too hard to find any: E.g. if you need packages for a platform that’s unsupported in Raven or if you need software not yet available there. In the end this is Open Source: We’re all friends and using the right tool for the job makes sense.

Couldn’t Ports/Pkgsrc be modernized?

I’ve used Pkgsrc both in private and at work and I’m pretty happy that it’s available when I need it. But I don’t like the old pkg_tools much. They do their job but they are far from modern programs and really feel like relics today. And while I’m pretty happy with FreeBSD’s ports, those aren’t portable (and for some reason I’ve never been completely happy with Poudriere, FreeBSD’s package builder).

Before finally creating Ravenports, John wrote Synth, a very nice package builder for FreeBSD and DragonflyBSD that supports Ports/Dports. It has been put on hold in favor of Raven, but it is still maintained and I continue to use it on FreeBSD to build my packages.

John also created Pkgsrc-synth. It’s a version of Pkgsrc that uses the Pkg package manager. I’ve never tried it out – but it was stopped exactly two month ago as there seems to not have been any interest from the Pkgsrc people. I think this is a pitty, as pkg is really nice and has the right license for any BSD project. It could have been a chance to move Pkgsrc into a more modern direction. But meh.

Conclusion

Raven does not exist because everything else sucks. It exists because all the other candidates proved to not quite fit the needs of Ravenport’s author. As such it is a chance to keep the good parts of its various precursors that it heavily draws inspiration from. It’s a chance to combine these good parts to make something awesome. And it’s a chance to implement a lot of new ideas that should make sense in modern-day *nix package building which – for various reasons – cannot have a place in the old projects.

There’s still a lot of work to do, but we’re getting there. In my previous post I wrote that one of the big shortcomings was the lack of Rust. In the meantime Rust support has landed for DragonflyBSD, FreeBSD and Linux.

If there are any more questions feel free to post them here. I’m not on Reddit and I just saw the above question by accident. So I cannot promise to answer anywhere else than here.

Happy new year everyone!

One year of flying with the Raven: Ready for the Desktop?

It has been a little over one year now that I’m with the Ravenports project. Time to reflect my involvement, my expectations and hopes.

Ravenports

Ravenports is a universal packaging framework for *nix operating systems. For the user it provides easy access to binary packages of common software for multiple platforms. It has been the long-lasting champion on Repology’s top 10 repositories regarding package freshness (rarely dropping below 96 percent while all other projects keep below 90!).

For the porter it offers a well-designed and elegant means of writing cross-platform buildsheets that allow building the same version of the software with (completely or mostly) the same compile-time configuration on different operating systems or distributions.

And for the developer it means a real-world project that’s written in modern Ada (ravenadm) and C (pkg) – as well as some Perl for support scripts and make. Things feel very optimized and fast. Not being a programmer though, I cannot really say anything about the actual code and thus leave it to the interested reader’s judgement.

If you’re interested in a more comprehensive introduction to Ravenports, I’ve written one half a year ago.

Platforms

Ravenports has initially been developed on DragonFly BSD. When I became aware of it, it had already been ported to work on Linux, too. I liked the idea of the project, but had no DF or Linux boxes available for tinkering and didn’t feel like setting one up. Thus I moved on.

As I checked back a little later, FreeBSD support had been added. Since I had just lost my excuse not to try it out right away, I started playing with it – and was pretty happy. At that time I had trouble to get a port that I wrote into FreeBSD’s Ports Collection and thought that Raven could be an excellent playground to learn something and get a bit of experience that might help me later with FreeBSD.

The Xfce4 desktop – installed via Raven

I’ve long changed my mind, though! Raven is rather similar to FreeBSD’s ports system in many ways but where it differs it’s clearly superior. Also I love the cross-platform aspect and thus Raven is simply the better place for me to make home.

This year saw the introduction of Solaris/Illumos support that I tried out on OmniOS. Also Darwin support landed, upping the count of supported platforms to 5 already! Not too bad for a young project, huh? While Raven does work on all five platforms now it does so to varying degrees. But more on that later.

General activity

The Ravenports project consists of multiple Git repositories hosted on GitHub. The first one is Ravensource which most importantly holds the “raw” ports as they are written by the porters. It’s the most busy repo with over 5.200 commits since March 2017 (including almost 500 by me).

Then there’s the actual Ravenports repo that mostly contains the buildsheets which are compiled from Ravensource. It has over 1.400 commits right now.

Installing the xfce-single-core meta-package

Finally there’s the repo for the Ravenadm command-line tool. It’s approaching 900 commits since February 2017.

There’s still more to Raven like the Pkg package manager from FreeBSD (that was modified to add Zstd compression support) or libbsd4sol, a portability library which allows building code on Solaris that uses BSDisms (which was needed to add support for that platform to Raven). Most of the work on all repos was done by John alone.

With over 100 pull requests and more than 20 issues it’s clear now that there’s some interest in the project. Raven is still very small, though, with 6 people haveing contributed ports so far. After learning the basics and opening pull requests for half a year, I’ve been granted write-access to the source repository. Just recently I was able to push my 100th active port (there have been ports that became obsolete and were removed).

In general I’d say that there could of course be more people around and that the project would benefit from being able to provide more packages – though more than 3.200 is not bad at all! Also it’s good that there seems to be a growing user base which is even more important than having more porters join in. From my point of view, Raven is a healthy and fast-moving project. Still young, but doing well and heading in the right direction.

Major changes

There have been some pretty big changes that happened with Raven over time. Initially John started with a GCC6-based toolchain, only to switch to GCC7 when that was released. That was before my time with the project, but I witnessed the switch to GCC8.

Changing the toolchain certainly is a major interruption and most people are advised to just wait for the official repository to be re-rolled and then update. I had some bad luck in this regard – literally the day after I finally completed a working (and almost complete) set of basic packages for the FreeBSD_i386 platform, I faced the change to GCC8. Due to a lack of time I still haven’t repeated the switch on i386 (but I still plan to do it sometime).

The thunar file manager

Other changes that always have a huge impact (causing lots and lots of packages to be rebuilt) is adopting a new version (as well as dropping an old one) of the popular interpreter languages like Python, Perl and Ruby. Ravenports always supports two versions of Perl and Ruby and two versions of Python 3 (as well as 2.7 for now). So when Python 3.7 was released, 3.5 was removed and Perl 5.24 had to go when 5.28 was added.

Recently the former LLVM port that included everything regarding LLVM was split (LLVM, Clang, lld, openmp). Also now and then new statements are added to Ravenadm, so that old versions cannot work with a new release of the buildsheet repository (which is called “conspiracy”). But this is pretty easy to work around compared to the changes mentioned before.

So on the whole, Raven has proven that it can easily stand even big changes. For me this is essential to build faith in a project. And Raven is doing well in this regard.

Desktop-ready?

There are lots of people who will want to use Raven on servers. That’s totally fine of course. But for a project as ambitious as Ravenports, it’s necessary to provide a somewhat comfortable environment for the developers and the users alike. If it doesn’t manage to become a daily driver for people it cannot succeed.

For that reason I decided to work towards good desktop support for the little dev machine that I dedicated to my work on the project. When I started, X11 was already working and Openbox had freshly landed in the repos. So I had a simplistic environment to work with: Openbox + Xterm. However I could not even change my keyboard layout! Therefor I wrote a port for setxkbmap and eventually it was accepted as the first outside contribution to the project.

The Surf web browser

Next I did some work to get the FLTK toolkit and the EDE desktop in. Then I added my favorite terminal emulator, Sakura. This worked out pretty well and the biggest shortcoming at the end of 2017 was that there was no real graphical browser available. A lot has changed since then!

Desktop choices

Today you can choose between multiple window managers, both floating and tiling:

  • twm
  • cwm
  • openbox
  • fluxbox
  • xfwm4
  • pekwm
  • i3

And in case you prefer a real desktop environment, there are also several available:

  • Lumina (moderate, Qt-based)
  • Xfce4 (somewhat light-weight, GTK-based)
  • EDE (extremely frugal and minimalistic, FLTK-based)

Two graphical web browsers are available, Surf (which is deliberately simplistic and does not even support tabs) as well as an old version of Firefox (the last one that builds without Rust). This is certainly not perfect but much better than a year before.

Also other important programs are available, including LibreOffice! Last month the Apache webserver landed – which is a pretty complex port compared to many others.

Shortcomings

Are there packages you’ll miss? Most certainly. However there’s a wishlist now with ports that people would like to see created (please feel free to add more requests there). And that’s another good step ahead. Currently it’s almost 120 items long. Fortunately there’s been some success, too, and 26 requested ports have been created and taken of the list so far.

There are some future ports that will require lots of effort (hint: Help wanted!). The most important one that blocks some other important ports is the Rust compiler. There has been some work done on this but it’s not done, yet. Another real beast is TeX. This totally must be supported at some point. Current versions of Firefox and Chromium are often asked for. And somebody even requested Eclipse (which needs Java!). So there’s definitely more than enough work to do.

Using Raven on Linux works, but there are some flaws. Initially the Pkg package manager used to crash quite often. John traced that back to a bug in the version of SQlite that’s used internally by Pkg: The problem only struck on Linux and was fixed by using a newer version instead. While it’s much better now, there’s still the occasional problem with it.

While the packages from the repo work finde on Solaris 10u8 and above as well als Illumos, the exact version 10u8 is currently required to build packages. This is due to Solaris not being able to work with older system libraries in the build chroot. It would be great to haven an alternative ravensys-root for any Illumos distribution (OmniOS, SmartOS, Tribblix, …) available so that interested people without access to that specific closed-source Solaris version can develop Raven on that platform.

I don’t know how well Raven works on Darwin. Since I don’t have access to any macOS machines and PureDarwin is not really ready, yet, there’s currently no chance for me to test it. I intend to buy an older MacBook or something in the future, though, if I come across a fair offer and have some money available to spend on my hobby.

Some ports are not available on one platform or the other: Illumos mostly because they’d require patches to build and Linux often because it relies on additional libraries that have not yet been added to Raven. And then there’s a lot of packages that are mostly untested. All of these issues can be fixed, of course. All of those require a larger user-base, though. So it’s probably the best strategy to keep working on making Raven attractive to more users and address things when the right people show up.

What’s to come?

Currently Raven uses the primordial X11 input drivers (xf86-input-keyboard and xf86-input-mouse) on all platforms. In 2013 Linux pioneered support for generic input drivers by exposing the kernels “event devices”. Not too much later many Linux distributions adopted xf86-input-evdev. In 2014 there was a GSOC project to add evdev support for FreeBSD. Like many projects it came along a good part of the way but eventually was left unfinished. It was picked up and completed by a FreeBSD developer in 2016.

Xfce’s settings and applications menu

To use it, a special kernel had to be built so it would expose /dev/input device nodes. Then a sysctl had to be set – and eventually X11 had to be patched for emulated udev support… Why would anybody want to do all this just for different input drivers? Multi-touch support is just one valid reason. Another one is that having evdev-based input drivers is half the way to eventually support libinput, too. And that is one of the prerequisites for Wayland!

This month FreeBSD has finally enabled evdev support in the GENERIC kernel in both -CURRENT and 12-STABLE. That means the upcoming FreeBSD 12.0 will not support it out of the box, but most likely a future 12.1 will. Dragonfly BSD has also grown support for event devices and people are interested in working towards Wayland. I hope that we’ll be able to get xf86-input-evdev working with our X11 (on Dragonfly, FreeBSD and Linux) next year,

I’m taking a little break from Xfce now (but plan to port most of the remaining components later to make it a well-supported DE in Raven). There are a few things I have planned like adding Linux support for OpenVPN (it depends on some libraries and programs that are Linux only which are not yet in Raven). Also I intend to take a look at adding some more Qt5 components and write a few requested ports. And finally I want to write another post next year – a tutorial on using Ravenports and creating new ports.

So keep flying with us – it’s exciting times!